Another new feature is the Paradigm Tune, which enables the player to customize how the AI-controlled party members use their abilities in battle. Non-player characters (such as the remnant military operatives) react to the monsters that appear in the field but don't affect any battles that may ensue. When the player attacks a monster, the screen lights up and the scene switches to a battlefield, marking the start of a battle. One new gameplay element, called the Mog Clock, has been added, where the player must attack monsters on the field before the time is up to get the upper hand in the ensuing battle. Should you defeat the boss at the end of the demo - Zaltys - and record your score online via the game's Outerworld functionality - you will unlock the Siegfried (Final Fantasy VI) garb for use in the full game.Combat in Final Fantasy XIII-2, showing Noel attacking an enemy.įinal Fantasy XIII-2 retains the Command Synergy Battle and Paradigm Shift systems from its predecessor and the Battle system is simply a more evolved form of the battle system from Final Fantasy XIII. While short, the demo gives players a brief look at the game's battle systems and what to expect when it comes to the various real-time elements mixed with classic ATB mechanics as well as the job system-like Schema which allow for new styles of play with the press of a button.
In it, you'll play as Lightning has she tracks down Snow Villiers through the palace of Yusnaan. The demo itself comes from the beginning of the game and should be familiar for those who followed most of the game's E3 coverage. Square Enix had revealed the English demo - before mysteriously taking down their post - will be available for download on PlayStation Network and Xbox Live at some point this afternoon. After last week's little error, the Lightning Returns demo will be available across North America for all starting today.